Full-screen Camera Viewfinder in iPhone OS 3.1

11.10.09 Posted in iphone by

iPhone OS 3.1 brought several customization options to the UIImagePickerController. With 3.1, you have the ability to customize the behavior of how the camera viewfinder appears to the user, without having to hack around the UIImagePickerController’s cameraView hierarchy. This has given rise to several augmented reality applications, such as the Monocle feature in the Yelp [...]


Shuffling with Objective-C Categories

10.21.09 Posted in iphone by

One of the neat features of Objective-C programming is categories. Categories give the ability to add discrete bits of functionality on existing classes. Think of them as lightweight inheritance; I can add one or more methods to an existing class without having to create a custom subclass. There’s a bunch more you can do with [...]


Multiplayer Pong Demo using GameKit in iPhone OS 3.0

06.28.09 Posted in games, interactive, iphone by

One of the more interesting features that was announced during the preview of iPhone OS 3.0 was the GameKit framework. The video above is just a simple demo I wrote a few months ago with a beta version of GameKit and the cocos2d-iPhone framework. The two devices discover one another over Bluetooth, coordinate the client [...]


Off To GDC Next Week

03.20.09 Posted in games, iphone by

It has been ten whole months since I decided I wanted to make video games for a living. Since that time I’ve purchased well over $1,000 worth of books, games and consoles in an attempt to immerse myself in an arena I’ve been away from for many years. By leveraging my existing skills, I was [...]


Tiny Violin in Mac|Life

12.24.08 Posted in iphone, press by

The folks over at Mac|Life contacted me back in early November for a short interview. They were writing an article showcasing a handful of iPhone developers and were interested in including Tiny Violin. The online version of the article was published a few weeks ago, and the print version can be found in the January [...]


Site launch: ExploringETFs.com

08.06.08 Posted in interactive, work by

Exploring ETFs, the financial e-learning site I’ve been working on for the past four months, recently launched: “We’re excited to announce the launch of Exploring ETFs, a site for Barclays Global Investors designed to educate financial advisors & individual investors about Exchange Traded Funds. It’s been a culmination of over 6 months of collaboration between [...]


Tiny Violin Approved for the App Store

07.07.08 Posted in games, interactive, iphone by

My first iPhone / iPod Touch application, Tiny Violin, has been approved for the App Store. More details to come, but here is a description of the application: Play the world’s smallest violin on your iPhone or iPod Touch. An indispensable tool useful for showing sympathy toward another’s misfortune. Slide your finger or thumb across [...]


Off-Road Velociraptor Safari

05.07.08 Posted in games by

A ridiculously fun game built with the UNITY engine. Playable as stand-alone or in the browser. Give it play, or check out the video above.


My new Silvia

04.01.08 Posted in coffee by

I just received my Rancilio Silvia last week. So far it’s been making incredible espresso. This little beast has quite an enthusiast following, with owners mod’ing it with PIDs, computer interfaces and even NES controllers.


UPS Whiteboard ’08 Launches

03.02.08 Posted in web development, work by

After a few months of strategy, creative, and technology working together to make the next iteration of UPS’ Whiteboard website better than before, the website has officially launched. While the ’08 Whiteboard site is much more complex than the previous version, we had a great team working together to make it as good of an [...]